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D3DDDI_FRAMELATENCYESCAPE structure

Specifies an app's maximum frame latency.

Syntax


typedef struct _D3DDDI_FRAMELATENCYESCAPE {
  UINT RequestedLatency;
} D3DDDI_FRAMELATENCYESCAPE;

Members

RequestedLatency

[in] The frame latency requested by the driver, specified as the number of frames that are allowed to be stored in a queue, before submission for rendering.

Requirements

Minimum supported client

Windows 8.1

Minimum supported server

Windows Server 2012 R2

Header

D3dumddi.h (include D3dumddi.h)

 

 

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