The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

Transform class

Applies to Windows and Windows Phone

Defines functionality that enables transformations in a two-dimensional plane.




public class Transform : GeneralTransform




The Transform class has these types of members:


The Transform class has these methods. It also inherits methods from the Object class.

ClearValue Clears the local value of a dependency property. (Inherited from DependencyObject)
GetAnimationBaseValue Returns any base value established for a dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject)
GetValue Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject)
ReadLocalValue Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject)
SetValue Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject)
TransformBounds Transforms the specified bounding box and returns an axis-aligned bounding box that is exactly large enough to contain it. (Inherited from GeneralTransform)
TransformBoundsCore Provides the means to override the TransformBounds behavior in a derived transform class. (Inherited from GeneralTransform)
TransformPoint Uses this transformation object's logic to transform the specified point, and returns the result. (Inherited from GeneralTransform)
TryTransform Attempts to transform the specified point and returns a value that indicates whether the transformation was successful. (Inherited from GeneralTransform)
TryTransformCore Provides the means to override the TryTransform behavior in a derived transform class. (Inherited from GeneralTransform)



The Transform class has these properties.

PropertyAccess typeDescription


Read-onlyGets the CoreDispatcher that this object is associated with. (Inherited from DependencyObject)


Read-onlyGets the inverse transformation of this GeneralTransform, if possible. (Inherited from GeneralTransform)


Read-onlyImplements the behavior for return value of Inverse in a derived or custom GeneralTransform. (Inherited from GeneralTransform)



Transformation types include rotation (RotateTransform), scale (ScaleTransform), skew/shear (SkewTransform), and translation (TranslateTransform).

MatrixTransform is for transforms that don't use these conventions and instead use Matrix values for transform definition.

CompositeTransform and TransformGroup both support specifying multiple transforms for a combined transformation logic.

You can animate properties of a transform. For XAML syntaxes that take a Transform, you need to specify a nonabstract derived type of Transform as an object element. Typically, this is one of: MatrixTransform, RotateTransform, ScaleTransform, SkewTransform, or TranslateTransform. See the syntax sections on the appropriate class.

Use the MatrixTransform class to create custom transformations that are not provided by the other Transform derived classes. A two-dimensional x-y plane uses a 3x3 matrix for transformations.

Transform is the property type for UIElement.RenderTransform. With this property, you can apply any of the practical transforms to a UIElement when it renders. Other less commonly used properties that take a Transform are: Brush.RelativeTransform, Brush.Transform, Geometry.Transform.

Transform derived classes

Transform is the parent class for several derived classes that define different categories of transformations:


Minimum supported client

Windows 8 [Windows Store apps only]

Minimum supported server

Windows Server 2012 [Windows Store apps only]

Minimum supported phone

Windows Phone 8.1 [Windows Runtime apps only]


Windows::UI::Xaml::Media [C++]



See also

XAML two-dimensional transforms sample



© 2014 Microsoft