ProgressiveMesh.OptimizeBaseLevelOfDetail Method ()

Optimizes the base level of detail (LOD) part of a ProgressiveMesh object.

Overload List

public void OptimizeBaseLevelOfDetail(MeshFlags);
public void OptimizeBaseLevelOfDetail(MeshFlags, out int);

Remarks

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

OutOfMemoryExceptionLeave Site

Microsoft Direct3D could not allocate sufficient memory to complete the call.