DDEPOKE structure

Contains the data, and information about the data, sent as part of a WM_DDE_POKE message.

Syntax


typedef struct {
  unsigned short unused  :13;
  unsigned short fRelease  :1;
  unsigned short fReserved  :2;
  short          cfFormat;
  BYTE           Value[1];
} DDEPOKE;

Members

unused

Type: unsigned short

Unused.

fRelease

Type: unsigned short

Indicates whether the application receiving the WM_DDE_POKE message should free the data. If this value is nonzero, the application should free the data.

fReserved

Type: unsigned short

Reserved.

cfFormat

Type: short

The format of the data. The format should be a standard or registered clipboard format. The following standard clipboard formats can be used:

CF_BITMAP (2)

CF_DIB (8)

CF_DIF (5)

CF_ENHMETAFILE (14)

CF_METAFILEPICT (3)

CF_OEMTEXT (7)

CF_PALETTE (9)

CF_PENDATA (10)

CF_RIFF (11)

CF_SYLK (4)

CF_TEXT (1)

CF_TIFF (6)

CF_WAVE (12)

CF_UNICODETEXT (13)

Value

Type: BYTE[1]

Contains the data. The length and type of data depend on the value of the cfFormat member.

Requirements

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Header

Dde.h (include Windows.h)

See also

Reference
WM_DDE_POKE
Conceptual
About Dynamic Data Exchange

 

 

Community Additions

ADD
Show:
© 2014 Microsoft