XMVector4Transform method

Transforms a 4D vector by a matrix.

Syntax


XMVECTOR XMVector4Transform(
  [in]  XMVECTOR V,
  [in]  XMMATRIX M
);

Parameters

V [in]

4D vector.

M [in]

Transformation matrix.

Return value

Returns the transformed vector.

Remarks

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

See also

XMVector4TransformStream

 

 

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