XMQuaternionNormalize method

Normalizes a quaternion.

Syntax


XMVECTOR XMQuaternionNormalize(
  [in]  XMVECTOR Q
);

Parameters

Q [in]

Quaternion to normalize.

Return value

Returns the normalized form of Q.

Remarks

The DirectXMath quaternion functions use an XMVECTOR 4-vector to represent quaternions, where the X, Y, and Z components are the vector part and the W component is the scalar part.

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

See also

XMQuaternionNormalizeEst

 

 

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