XMMatrixTransformation2D method

Builds a 2D transformation matrix in the xy plane.

Syntax


XMMATRIX XMMatrixTransformation2D(
  [in]  XMVECTOR ScalingOrigin,
  [in]  float ScalingOrientation,
  [in]  XMVECTOR Scaling,
  [in]  XMVECTOR RotationOrigin,
  [in]  float Rotation,
  [in]  XMVECTOR Translation
);

Parameters

ScalingOrigin [in]

2D vector describing the center of the scaling.

ScalingOrientation [in]

Scaling rotation factor.

Scaling [in]

2D vector containing the scaling factors for the x-axis and y-axis.

RotationOrigin [in]

2D vector describing the center of the rotation.

Rotation [in]

Angle of rotation, in radians.

Translation [in]

2D vector describing the translation.

Return value

Returns the transformation matrix.

Remarks

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

 

 

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