POINTER_BUTTON_CHANGE_TYPE enumeration

Identifies a change in the state of a button associated with a pointer.

Syntax


typedef enum _POINTER_BUTTON_CHANGE_TYPE { 
  POINTER_CHANGE_NONE               = ,
  POINTER_CHANGE_FIRSTBUTTON_DOWN   = ,
  POINTER_CHANGE_FIRSTBUTTON_UP     = ,
  POINTER_CHANGE_SECONDBUTTON_DOWN  = ,
  POINTER_CHANGE_SECONDBUTTON_UP    = ,
  POINTER_CHANGE_THIRDBUTTON_DOWN   = ,
  POINTER_CHANGE_THIRDBUTTON_UP     = ,
  POINTER_CHANGE_FOURTHBUTTON_DOWN  = ,
  POINTER_CHANGE_FOURTHBUTTON_UP    = ,
  POINTER_CHANGE_FIFTHBUTTON_DOWN   = ,
  POINTER_CHANGE_FIFTHBUTTON_UP     = 
} POINTER_BUTTON_CHANGE_TYPE;

Constants

POINTER_CHANGE_NONE

No change in button state.

POINTER_CHANGE_FIRSTBUTTON_DOWN

The first button (see POINTER_FLAG_FIRSTBUTTON) transitioned to a pressed state.

POINTER_CHANGE_FIRSTBUTTON_UP

The first button (see POINTER_FLAG_FIRSTBUTTON) transitioned to a released state.

POINTER_CHANGE_SECONDBUTTON_DOWN

The second button (see POINTER_FLAG_SECONDBUTTON) transitioned to a pressed state.

POINTER_CHANGE_SECONDBUTTON_UP

The second button (see POINTER_FLAG_SECONDBUTTON) transitioned to a released state.

POINTER_CHANGE_THIRDBUTTON_DOWN

The third button (see POINTER_FLAG_THIRDBUTTON) transitioned to a pressed state.

POINTER_CHANGE_THIRDBUTTON_UP

The third button (see POINTER_FLAG_THIRDBUTTON) transitioned to a released state.

POINTER_CHANGE_FOURTHBUTTON_DOWN

The fourth button (see POINTER_FLAG_FOURTHBUTTON) transitioned to a pressed state.

POINTER_CHANGE_FOURTHBUTTON_UP

The fourth button (see POINTER_FLAG_FOURTHBUTTON) transitioned to a released state.

POINTER_CHANGE_FIFTHBUTTON_DOWN

The fifth button (see POINTER_FLAG_FIFTHBUTTON) transitioned to a pressed state.

POINTER_CHANGE_FIFTHBUTTON_UP

The fifth button (see POINTER_FLAG_FIFTHBUTTON) transitioned to a released state.

Requirements

Minimum supported client

Windows 8 [desktop apps only]

Minimum supported server

Windows Server 2012 [desktop apps only]

Header

Winuser.h

See also

Enumerations
POINTER_INFO

 

 

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