ActivateAudioInterfaceAsync function
Enables Windows Store apps to access preexisting Component Object Model (COM) interfaces in the WASAPI family.
Syntax
HRESULT WINAPI ActivateAudioInterfaceAsync( _In_ LPCWSTR deviceInterfacePath, _In_ REFIID riid, _In_ PROPVARIANT *activationParams, _In_ IActivateAudioInterfaceCompletionHandler *completionHandler, _COM_Outptr_ IActivateAudioInterfaceAsyncOperation **createAsync );
Parameters
- deviceInterfacePath [in]
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A device interface ID for an audio device. This is normally retrieved from a DeviceInformation object or one of the methods of the MediaDevice class.
- riid [in]
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The IID of a COM interface in the WASAPI family, such as IAudioClient.
- activationParams [in]
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Interface-specific activation parameters. For more information, see the pActivationParams parameter in IMMDevice::Activate.
- completionHandler [in]
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An interface implemented by the caller that is called by Windows when the result of the activation procedure is available.
- createAsync
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Returns an IActivateAudioInterfaceAsyncOperation interface that represents the asynchronous operation of activating the requested WASAPI interface.
Return value
The function returns an HRESULT. Possible values include, but are not limited to, those in the following table.
| Return code | Description |
|---|---|
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The underlying object and asynchronous operation were created successfully. |
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This error may result if the function is called from an incorrect COM apartment, or if the passed IActivateAudioInterfaceCompletionHandler is not implemented on an agile object (aggregating a free-threaded marshaler). |
Remarks
This function enables Windows Store apps to activate certain WASAPI COM interfaces after using Windows Runtime APIs in the Windows.Devices and Windows.Media.Devices namespaces to select an audio device.
An application must call this function from the main UI thread to activate a COM interface in the WASAPI family. The application passes an IActivateAudioInterfaceCompletionHandler callback COM interface through completionHandler. Windows calls a method in the application’s IActivateAudioInterfaceCompletionHandler interface from a worker thread in the COM Multi-threaded Apartment (MTA) when the activation results are available. The application can then call a method in the IActivateAudioInterfaceAsyncOperation interface to retrieve the result code and the requested WASAPI interface.
Windows holds a reference to the application's IActivateAudioInterfaceCompletionHandler interface until the operation is complete and the application releases the IActivateAudioInterfaceAsyncOperation interface.
Depending on which WASAPI interface is activated, this function may display a consent prompt the first time it is called. For example, when the application calls this function to activate IAudioClient to access a microphone, the purpose of the consent prompt is to get the user's permission for the app to access the microphone. For more information about the consent prompt, see Guidelines for using sensitive devices.
ActivateAudioInterfaceAsync must be called on the main UI thread so that the consent prompt can be shown. If the consent prompt can’t be shown, the user can’t grant device access to the app.
ActivateAudioInterfaceAsync must be called on a thread in a COM Single-Threaded Apartment (STA). Calls from a thread on the COM MTA will result in an error code of E_ILLEGAL_METHOD_CALL.
Requirements
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Minimum supported client | Windows 8 [desktop apps | Windows Store apps] |
|---|---|
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Minimum supported server | Windows Server 2012 [desktop apps | Windows Store apps] |
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Header |
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Library |
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DLL |
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IRQL | No |
See also
Send comments about this topic to Microsoft
Build date: 11/12/2012
