ID2D1VertexBuffer::Unmap method

Unmaps the vertex buffer.

Syntax


HRESULT Unmap();

Parameters

This method has no parameters.

Return value

Type: HRESULT

The method returns an HRESULT. Possible values include, but are not limited to, those in the following table.

HRESULTDescription
S_OKNo error occurred.
D2DERR_WRONG_STATEThe object was not in the correct state to process the method.

 

Remarks

After this method returns, the mapped memory from the vertex buffer is no longer accessible by the effect.

Requirements

Minimum supported client

Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1effectauthor.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1VertexBuffer
ID2D1RenderInfo::SetVertexProcessing
ID2D1EffectContext::CreateVertexBuffer

 

 

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