dcl_tessellator_domain (sm5 - asm)

Declare the tessellator domain in a hull shader declaration section, and the domain shader.

dcl_tessellator_domain {domain_isoline | domain_tri | domain_quad}

 

ItemDescription

domain_isoline | domain_tri | domain_quad

[in] The domain.

 

Remarks

Behavior is undefined if the hull shader and domain shader provide mismatching domains or any other conflicting decalarations.

This instruction applies to the following shader stages:

VertexHullDomainGeometryPixelCompute
Declarations SectionX

 

Minimum Shader Model

This instruction is supported in the following shader models:

Shader ModelSupported
Shader Model 5 yes
Shader Model 4.1 no
Shader Model 4 no
Shader Model 3 (DirectX HLSL) no
Shader Model 2 (DirectX HLSL) no
Shader Model 1 (DirectX HLSL) no

 

 

 

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