dcl_input_control_point_count (sm5 - asm)

Declare the hull shader input control point count in the hull shader declaration section.

dcl_input_control_point_count {1..32}

 

ItemDescription

N

[in] The input control point count.

 

Remarks

At least 1 input control point is required; it can be empty if it is not needed.

This instruction applies to the following shader stages:

VertexHullDomainGeometryPixelCompute
X

 

Minimum Shader Model

This instruction is supported in the following shader models:

Shader ModelSupported
Shader Model 5 yes
Shader Model 4.1 no
Shader Model 4 no
Shader Model 3 (DirectX HLSL) no
Shader Model 2 (DirectX HLSL) no
Shader Model 1 (DirectX HLSL) no

 

 

 

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