MANIPULATION_VELOCITY structure

Defines the velocity data of a manipulation.

Syntax


typedef struct MANIPULATION_VELOCITY {
  float velocityX;
  float velocityY;
  float velocityExpansion;
  float velocityAngular;
} MANIPULATION_VELOCITY;

Members

velocityX

The velocity along the x-axis.

velocityY

The velocity along the y-axis.

velocityExpansion

The velocity expansion.

velocityAngular

The angular velocity.

Requirements

Minimum supported client

Windows 8 [desktop apps only]

Minimum supported server

Windows Server 2012 [desktop apps only]

Header

Interactioncontext.h

See also

Interaction Context Structures

 

 

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