D3D11_VERTEX_SHADER_TRACE_DESC structure

Describes an instance of a vertex shader to trace.

Syntax


typedef struct D3D11_VERTEX_SHADER_TRACE_DESC {
  UINT64 Invocation;
} D3D11_VERTEX_SHADER_TRACE_DESC;

Members

Invocation

The invocation number of the instance of the vertex shader.

Remarks

This API requires the Windows Software Development Kit (SDK) for Windows 8.

Requirements

Minimum supported client

Windows 8 [desktop apps only]

Minimum supported server

Windows Server 2012 [desktop apps only]

Header

D3D11ShaderTracing.h

See also

Shader Structures

 

 

Community Additions

ADD
Show:
© 2014 Microsoft