ID2D1ConcreteTransform::SetCached method

Sets whether the output of the specified transform is cached.

Syntax


void SetCached(
  BOOL isCached
);

Parameters

isCached

Type: BOOL

TRUE if the output should be cached; otherwise, FALSE.

Return value

This method does not return a value.

Remarks

Requirements

Minimum supported client

Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1effectauthor.h

Library

D2d1.lib

See also

ID2D1ConcreteTransform
D2D1_BUFFER_PRECISION
D2D1_CHANNEL_DEPTH

 

 

Community Additions

ADD
Show:
© 2014 Microsoft