abort function
Submits an error message to the information queue and terminates the current draw or dispatch call being executed.
Syntax
void abort( );
Parameters
-
None
Remarks
This operation does nothing on rasterizers that do not support it.
Minimum Shader Model
This function is supported in the following shader models.
| Shader Model | Supported |
|---|---|
| Shader Model 4 (DirectX HLSL) or later. | yes |
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Build date: 3/5/2013
