ID3DX11EffectRasterizerVariable interface

A rasterizer-variable interface accesses rasterizer state.

Members

The ID3DX11EffectRasterizerVariable interface inherits from ID3DX11EffectVariable. ID3DX11EffectRasterizerVariable also has these types of members:

Methods

The ID3DX11EffectRasterizerVariable interface has these methods.

MethodDescription
GetBackingStore

Get a pointer to a variable that contains rasteriser state.

GetRasterizerState

Get a pointer to a rasterizer interface.

SetRasterizerState

Sets the rasterizer state.

UndoSetRasterizerState

Reverts a previously set rasterizer state.

 

Remarks

An ID3DX11EffectVariable interface is created when an effect is read into memory.

Effect variables are saved in memory in the backing store; when a technique is applied, the values in the backing store are copied to the device. You can use either of these methods to return state.

Note  The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.

Requirements

Header

D3dx11effect.h

Library

N/A (An Effects 11 library is available online as shared source.)

See also

D3DX Interfaces

 

 

Community Additions

ADD
Show:
© 2014 Microsoft