ID3D11View interface

A view interface specifies the parts of a resource the pipeline can access during rendering.

Members

The ID3D11View interface inherits from ID3D11DeviceChild. ID3D11View also has these types of members:

Methods

The ID3D11View interface has these methods.

MethodDescription
GetResource

Get the resource that is accessed through this view.

 

Remarks

A view interface is the base interface for all views. There are four types of views; a depth-stencil view, a render-target view, a shader-resource view, and an unordered-access view.

All resources must be bound to the pipeline before they can be accessed.

Windows Phone 8: This API is supported.

Requirements

Minimum supported client

Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2 [desktop apps | Windows Store apps]

Header

D3D11.h

Library

D3D11.lib

See also

Resource Interfaces

 

 

Community Additions

ADD
Show:
© 2014 Microsoft