Get a constant buffer by index.
- Index [in]
A pointer to a constant buffer (see ID3D11ShaderReflectionConstantBuffer Interface).
A constant buffer supplies either scalar constants or texture constants to a shader. A shader can use one or more constant buffers. For best performance, separate constants into buffers based on the frequency they are updated.
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Build date: 11/16/2013