ID3D11InfoQueue::GetStorageFilter method

Get the storage filter at the top of the storage-filter stack.

Syntax


HRESULT GetStorageFilter(
  [out]      D3D11_INFO_QUEUE_FILTER *pFilter,
  [in, out]  SIZE_T *pFilterByteLength
);

Parameters

pFilter [out]

Type: D3D11_INFO_QUEUE_FILTER*

Storage filter at the top of the storage-filter stack.

pFilterByteLength [in, out]

Type: SIZE_T*

Size of the storage filter in bytes. If pFilter is NULL, the size of the storage filter will be output to this parameter.

Return value

Type: HRESULT

This method returns one of the following Direct3D 11 Return Codes.

Remarks

Windows Phone 8: This API is supported.

Requirements

Header

D3D11SDKLayers.h

Library

D3D11.lib

See also

ID3D11InfoQueue Interface

 

 

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