End
Map
Expand Minimize

ID3D11DeviceContext::RSGetScissorRects method

Get the array of scissor rectangles bound to the rasterizer stage.

Syntax


void RSGetScissorRects(
  [in, out]  UINT *pNumRects,
  [out]      D3D11_RECT *pRects
);

Parameters

pNumRects [in, out]

Type: UINT*

The number of scissor rectangles (ranges between 0 and D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) bound; set pRects to NULL to use pNumRects to see how many rectangles would be returned.

pRects [out]

Type: D3D11_RECT*

An array of scissor rectangles (see D3D11_RECT). If NumRects is greater than the number of scissor rects currently bound, then unused members of the array will contain 0.

Return value

Returns nothing.

Remarks

Windows Phone 8: This API is supported.

Requirements

Header

D3D11.h

Library

D3D11.lib

See also

ID3D11DeviceContext

 

 

Community Additions

ADD
Show:
© 2014 Microsoft