Get the array of scissor rectangles bound to the rasterizer stage.
- pNumRects [in, out]
The number of scissor rectangles (ranges between 0 and D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) bound; set pRects to NULL to use pNumRects to see how many rectangles would be returned.
- pRects [out]
An array of scissor rectangles (see D3D11_RECT). If NumRects is greater than the number of scissor rects currently bound, then unused members of the array will contain 0.
Windows Phone 8: This API is supported.