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GatherGreen function

Samples a texture and returns the green component.

Syntax

TemplateType GatherGreen(
  in  sampler s,
  in  float2 location,
  in  int2 offset
);

Parameters

s [in]

Type: sampler

The zero-based sampler index.

location [in]

Type: float2

The sample coordinates (u,v).

offset [in]

Type: int2

An offset that is applied to the texture coordinate before sampling.

Remarks

The texture samples can be used for bilinear interpolation.

The following declaration shows an overloaded version of this function.



TemplateType GatherGreen(
  sampler s,
  float{2,3} location,
  int2 offset1,
  int2 offset2,
  int2 offset3,
  int2 offset4,
);


This function is supported for the following types of shaders:

VertexHullDomainGeometryPixelCompute
xxxxxx

 

See also

Shader Model 5

 

 

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Build date: 3/5/2013

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