GetDimensions function

Gets the resource dimensions.

Syntax

void GetDimensions(
  out  uint numStructs,
  out  uint stride
);

Parameters

numStructs [out]

Type: uint

The number of structures in the resource.

stride [out]

Type: uint

The stride, in bytes, of each structure element.

Return value

This function does not return a value.

Remarks

This function is supported for the following types of shaders:

VertexHullDomainGeometryPixelCompute
xxxxxx

 

See also

Shader Model 5

 

 

Community Additions

ADD
Show:
© 2014 Microsoft