Load4(uint) function

Gets four values.

Syntax

uint4 Load4(
  in  uint address
);

Parameters

address [in]

Type: uint

The input address in bytes, which must be a multiple of 4.

Return value

Type: uint4

Four values.

Remarks

This function is supported for the following types of shaders:

VertexHullDomainGeometryPixelCompute
xxxxxx

 

See also

Shader Model 5

 

 

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