Load(int) function

Gets one value.

Syntax

uint Load(
  in  int address
);

Parameters

address [in]

Type: int

The input address in bytes, which must be a multiple of 4.

Return value

Type: uint

One value.

Remarks

This function is supported for the following types of shaders:

VertexHullDomainGeometryPixelCompute
xxxxxx

 

See also

Shader Model 5

 

 

Community Additions

ADD
Show:
© 2014 Microsoft