GroupMemoryBarrierWithGroupSync function
Blocks execution of all threads in a group until all group shared accesses have been completed and all threads in the group have reached this call.
Syntax
void GroupMemoryBarrierWithGroupSync(void);
Parameters
This function has no parameters.
Remarks
Minimum Shader Model
This function is supported in the following shader models.
| Shader Model | Supported |
|---|---|
| Shader Model 5 and higher shader models | yes |
This function is supported in the following types of shaders:
| Vertex | Hull | Domain | Geometry | Pixel | Compute |
|---|---|---|---|---|---|
| x |
See also
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Build date: 3/5/2013
