DirectXMath Library 4D Vector Comparison Functions

Lists the 4D vector comparison functions.

In this section

TopicDescription

XMVector4Equal

Tests whether two 4D vectors are equal.

XMVector4EqualInt

Tests whether two 4D vectors are equal, treating each component as an unsigned integer.

XMVector4EqualIntR

Tests whether two 4D vectors are equal, treating each component as an unsigned integer. In addition, this function returns a comparison value that can be examined using functions such as XMComparisonAllTrue.

XMVector4EqualR

Tests whether two 4D vectors are equal. In addition, this function returns a comparison value that can be examined using functions such as XMComparisonAllTrue.

XMVector4Greater

Tests whether one 4D vector is greater than another 4D vector.

XMVector4GreaterOrEqual

Tests whether one 4D vector is greater-than-or-equal-to another 4D vector.

XMVector4GreaterOrEqualR

Tests whether one 4D vector is greater-than-or-equal-to another 4D vector and returns a comparison value that can be examined using functions such as XMComparisonAllTrue.

XMVector4GreaterR

Tests whether one 4D vector is greater than another 4D vector and returns a comparison value that can be examined using functions such as XMComparisonAllTrue.

XMVector4IsInfinite

Tests whether any component of a 4D vector is positive or negative infinity.

XMVector4IsNaN

Tests whether any component of a 4D vector is a NaN.

XMVector4Less

Tests whether one 4D vector is less than another 4D vector.

XMVector4LessOrEqual

Tests whether one 4D vector is less-than-or-equal-to another 4D vector.

XMVector4NearEqual

Tests whether one 4D vector is near another 4D vector.

XMVector4NotEqual

Tests whether two 4D vectors are not equal.

XMVector4NotEqualInt

Test whether two 4D vectors are not equal, treating each component as an unsigned integer.

 

 

 

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