ID2D1RenderTarget::CreateRadialGradientBrush method

Creates an ID2D1RadialGradientBrush that contains the specified gradient stops, has no transform, and has a base opacity of 1.0.

Syntax


HRESULT CreateRadialGradientBrush(
  const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES &radialGradientBrushProperties,
  [in]   ID2D1GradientStopCollection *gradientStopCollection,
  [out]  ID2D1RadialGradientBrush **radialGradientBrush
);

Parameters

radialGradientBrushProperties [ref]

Type: const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES

The center, gradient origin offset, and x-radius and y-radius of the brush's gradient.

gradientStopCollection [in]

Type: ID2D1GradientStopCollection*

A collection of D2D1_GRADIENT_STOP structures that describe the colors in the brush's gradient and their locations along the gradient.

radialGradientBrush [out]

Type: ID2D1RadialGradientBrush**

When this method returns, contains a pointer to a pointer to the new brush. This parameter is passed uninitialized.

Return value

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1RenderTarget

 

 

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