IUIAnimationManager::SetDefaultLongestAcceptableDelay method

Sets the default acceptable animation delay. This is the length of time that may pass before storyboards begin.

Syntax


HRESULT SetDefaultLongestAcceptableDelay(
  [in]  UI_ANIMATION_SECONDS delay
);

Parameters

delay [in]

The default delay. This parameter can be a positive value, or UI_ANIMATION_SECONDS_EVENTUALLY (-1) to indicate that any finite delay is acceptable.

Return value

If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See Windows Animation Error Codes for a list of error codes.

Remarks

For a storyboard to be successfully scheduled, it must begin before the longest acceptable delay has elapsed. This delay is determined in the following order: the delay value set by calling IUIAnimationStoryboard::SetLongestAcceptableDelay for this specific storyboard, the delay value set by calling this method, or 0.0 if neither method has been called.

Requirements

Minimum supported client

Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

None supported [desktop apps | Windows Store apps]

Header

UIAnimation.h

IDL

UIAnimation.idl

DLL

UIAnimation.dll

See also

IUIAnimationManager
IUIAnimationStoryboard::SetLongestAcceptableDelay

 

 

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