D2D1CreateFactory(D2D1_FACTORY_TYPE,REFIID,D2D1_FACTORY_OPTIONS*,void**) function

Creates a factory object that can be used to create Direct2D resources.

Syntax


HRESULT WINAPI D2D1CreateFactory(
  _In_      D2D1_FACTORY_TYPE factoryType,
  _In_      REFIID riid,
  _In_opt_  const D2D1_FACTORY_OPTIONS *pFactoryOptions,
  _Out_     void **ppIFactory
);

Parameters

factoryType [in]

Type: D2D1_FACTORY_TYPE

The threading model of the factory and the resources it creates.

riid [in]

Type: REFIID

A reference to the IID of ID2D1Factory that is obtained by using __uuidof(ID2D1Factory).

pFactoryOptions [in, optional]

Type: const D2D1_FACTORY_OPTIONS*

The level of detail provided to the debugging layer.

ppIFactory [out]

Type: void**

When this method returns, contains the address to a pointer to the new factory.

Return value

Type: HRESULT

If this function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Remarks

The ID2D1Factory interface provides the starting point for Direct2D. In general, objects created from a single instance of a factory object can be used with other resources created from that instance, but not with resources created by other factory instances.

Windows Phone 8.1: This API is supported.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Header

D2d1.h

Library

D2d1.lib

DLL

D2d1.dll

See also

Direct2D API Overview

 

 

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