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D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT structure

Contains the response to a D3DAUTHENTICATEDQUERY_RESTRICTEDSHAREDRESOURCEPROCESS query.

To send this query, call IDirect3DAuthenticatedChannel9::Query.

Syntax


typedef struct _D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT {
  D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT          Output;
  UINT                                          ProcessIndex;
  D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE ProcessIdentifer;
  HANDLE                                        ProcessHandle;
} D3DAUTHENTICATEDCHANNEL_QUERYRESTRICTEDSHAREDRESOURCEPROCESS_OUTPUT;

Members

Output

A D3DAUTHENTICATEDCHANNEL_QUERY_OUTPUT structure that contains a Message Authentication Code (MAC) and other data.

ProcessIndex

The index of the process in the list of processes.

ProcessIdentifer

A D3DAUTHENTICATEDCHANNEL_PROCESSIDENTIFIERTYPE value that specifies the type of process.

ProcessHandle

A process handle. If the ProcessIdentifier member equals PROCESSIDTYPE_HANDLE, the ProcessHandle member contains a valid handle to a process. Otherwise, this member is ignored.

Remarks

The Desktop Window Manager (DWM) process is identified by setting ProcessIdentifier equal to PROCESSIDTYPE_DWM. Other processes are identified by setting the process handle in ProcessHandle and setting ProcessIdentifier equal to PROCESSIDTYPE_HANDLE.

Requirements

Minimum supported client

Windows 7 [desktop apps only]

Minimum supported server

Windows Server 2008 R2 [desktop apps only]

Header

D3d9types.h

See also

Direct3D Video Structures
IDirect3DAuthenticatedChannel9::Query

 

 

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