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GamutShellTriangle Structure

Contains three vertex indices for accessing a vertex buffer.

Syntax

typedef struct _GamutShellTriangle {
  UINT aVertexIndex[3];
} GamutShellTriangle;

Members

aVertexIndex

An array of three vertex indices that are used for accessing a vertex buffer.

Requirements

Minimum supported client

Windows Vista

Minimum supported server

Windows Server 2008

Header

WcsPlugIn.h

See Also

Basic Color Management Concepts
Windows Color System Schemas and Algorithms
Structures

 

 

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Build date: 11/16/2010

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