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MessageDialog.MessageDialog(String) constructor

Applies to Windows and Windows Phone

Initializes a new instance of the MessageDialog class to display an untitled message dialog that can be used to ask your user simple questions.

The dialog dims the screen behind it and blocks touch events from passing to the app's canvas until the user responds.

Message dialogs should be used sparingly, and only for critical messages or simple questions that must block the user's flow.

Syntax


var messageDialog = new Windows.UI.Popups.MessageDialog(content);

Parameters

content

Type: String [JavaScript] | System.String [.NET] | Platform::String [C++]

The message displayed to the user.

Remarks

When localizing the content of a message dialog with string resources (WinJS.Resources), the lang property returned by the getString method is applied by the MessageDialog constructor automatically. You cannot specify this property in the constructor.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

Windows Phone 8.1 [Windows Runtime apps only]

Namespace

Windows.UI.Popups
Windows::UI::Popups [C++]

Metadata

Windows.winmd

See also

MessageDialog
MessageDialog(String, String)

 

 

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