sqrt
Returns the square root of the specified floating-point value, per component.
| ret sqrt(x) |
|---|
Parameters
| Item | Description |
|---|---|
|
x |
[in] The specified floating-point value. |
Return Value
The square root of the x parameter, per component.
Type Description
| Name | Template Type | Component Type | Size |
|---|---|---|---|
| x | scalar, vector, or matrix | float | any |
| ret | same as input x | float | same dimension(s) as input x |
Minimum Shader Model
This function is supported in the following shader models.
| Shader Model | Supported |
|---|---|
| Shader Model 2 (DirectX HLSL) and higher shader models | yes |
| Shader Model 1 (DirectX HLSL) | yes (vs_1_1 only) |
See also
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Build date: 3/5/2013
