ID3DXConstantTable::SetFloat method
Sets a floating-point number.
Syntax
HRESULT SetFloat( [in] LPDIRECT3DDEVICE9 pDevice, [in] D3DXHANDLE hConstant, [in] FLOAT f );
Parameters
- pDevice [in]
-
Type: LPDIRECT3DDEVICE9
Pointer to an IDirect3DDevice9 interface, representing the device associated with the constant table.
- hConstant [in]
-
Type: D3DXHANDLE
Unique identifier to the constant. See D3DXHANDLE.
- f [in]
-
Type: FLOAT
Floating-point number.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Requirements
|
Header |
|
|---|---|
|
Library |
|
Build date: 11/22/2012
