Expand Minimize

D3DXVec2Normalize function

Returns the normalized version of a 2D vector.

Syntax


D3DXVECTOR2* D3DXVec2Normalize(
  _Inout_  D3DXVECTOR2 *pOut,
  _In_     const D3DXVECTOR2 *pV
);

Parameters

pOut [in, out]

Type: D3DXVECTOR2*

Pointer to the D3DXVECTOR2 that is the result of the operation.

pV [in]

Type: const D3DXVECTOR2*

Pointer to the source D3DXVECTOR2 structure.

Return value

Type: D3DXVECTOR2*

Pointer to a D3DXVECTOR2 structure that is the normalized version of the vector.

Remarks

The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXVec2Normalize function can be used as a parameter for another function.

Requirements

Header

D3DX10Math.h

Library

D3DX10.lib

See also

Math Functions

 

 

Community Additions

ADD
Show:
© 2014 Microsoft. All rights reserved.