IDirect3DCubeTexture9::GetLevelDesc method

Retrieves a description of one face of the specified cube texture level.

Syntax


HRESULT GetLevelDesc(
  [in]   UINT Level,
  [out]  D3DSURFACE_DESC *pDesc
);

Parameters

Level [in]

Type: UINT

Specifies a level of a mipmapped cube texture.

pDesc [out]

Type: D3DSURFACE_DESC*

Pointer to a D3DSURFACE_DESC structure, describing one face of the specified cube texture level.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be: D3DERR_INVALIDCALL.

Remarks

The D3DSURFACE_DESC structure contains Width and Height members, which describe the size of one face in the cube. To get the size of the entire cube, multiply six (the number of cube faces) by the product of Width and Height.

Requirements

Header

D3D9.h

Library

D3D9.lib

See also

IDirect3DCubeTexture9
IDirect3DCubeTexture9::AddDirtyRect
IDirect3DCubeTexture9::LockRect
IDirect3DCubeTexture9::UnlockRect

 

 

Community Additions

ADD
Show:
© 2014 Microsoft. All rights reserved.