Get the geometry shader currently set on the device.
- ppGeometryShader [out]
Address of a pointer to a geometry shader (see ID3D10GeometryShader) to be returned by the method.
Any returned interfaces will have their reference count incremented by one. Applications should call IUnknown::Release on the returned interfaces when they are no longer needed to avoid memory leaks.
Build date: 11/16/2013