ID3D10Debug::GetSwapChain method

Get the swap chain that the runtime will use for automatically calling Present.

Syntax


HRESULT GetSwapChain(
  [out]  IDXGISwapChain **ppSwapChain
);

Parameters

ppSwapChain [out]

Type: IDXGISwapChain**

Swap chain that the runtime will use for automatically calling Present.

Return value

Type: HRESULT

This method returns one of the following Direct3D 10 Return Codes.

Remarks

The swap chain retrieved by this method will only be used if D3D10_DEBUG_FEATURE_PRESENT_PER_RENDER_OP is set in the feature mask.

Requirements

Header

D3D10SDKLayers.h

See also

ID3D10Debug Interface

 

 

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