SetResourceStatus callback function
Called to update the status of a resource. The PSET_RESOURCE_STATUS_ROUTINE type defines a pointer to this function.
DWORD WINAPI SetResourceStatus( _In_ RESOURCE_HANDLE ResourceHandle, _In_ PRESOURCE_STATUS ResourceStatus ); typedef DWORD (WINAPI *PSET_RESOURCE_STATUS_ROUTINE)( _In_ RESOURCE_HANDLE ResourceHandle, _In_ PRESOURCE_STATUS ResourceStatus );
- ResourceHandle [in]
Handle identifying the resource to be updated. The ResourceHandle parameter should contain the same handle used for the ResourceHandle parameter in the Open entry point for this resource.
- ResourceStatus [in]
Pointer to a RESOURCE_STATUS structure that contains information about the resource's state.
SetResourceStatus returns one of the following values enumerated from the RESOURCE_EXIT_STATE enumeration.
Resource DLLs call the SetResourceStatus callback function to update the status of a resource after their Online or Offline entry point function has returned ERROR_IO_PENDING. It should not be called at any other time. A pointer to the SetResourceStatus function is passed in the SetResourceStatus parameter to the resource's implementation of Startup.
Update the current state of a resource whenever necessary after you have returned ERROR_IO_PENDING. If the resource is in one of the pending states, increment the values for the CheckPoint and WaitHint members of the RESOURCE_STATUS structure and set the ResourceState member to ClusterResourceOnlinePending or ClusterResourceOfflinePending before you begin calling SetResourceStatus. Call SetResourceStatus until one of the following situations occurs:
- The resource is placed in either the ClusterResourceOnline or ClusterResourceOffline state.
- The time limit stored in the resource's PendingTimeout property has been exceeded.
There is no need to call SetResourceStatus to set the state of a resource to a pending state because the Resource Monitor automatically sets it to the appropriate pending state whenever Online or Offline returns ERROR_IO_PENDING.
Minimum supported client
Minimum supported server
|Windows Server 2003 Enterprise, Windows Server 2003 Datacenter|
- Resource DLL Callback Functions