Encapsulates the methods needed to implement the AtomPub protocol which enables HTTP CRUD access to Web resources using the Atom 1.0 wire format.
var atomPubClient = new Windows.Web.AtomPub.AtomPubClient(passwordCredential); var atomPubClient = new Windows.Web.AtomPub.AtomPubClient();
The AtomPubClient class has these types of members:
The AtomPubClient class has these constructors.
|AtomPubClient()||Creates a new AtomPubClient object.|
|AtomPubClient(PasswordCredential)||Creates a new AtomPubClient object with the credential to use when making requests to the server. Initially, a 'username/password' tuple. However, for domain credentials, the username must be in 'domain\user form'.|
The AtomPubClient class has these methods. With C#, Visual Basic, and C++, it also inherits methods from the Object class.
|CancelAsyncOperations||Cancels any in-progress asynchronous operations, causing them to fail (asynchronously) with an error code indicating cancellation.|
|CreateMediaResourceAsync||Creates a new media resource in the specified collection.|
|CreateResourceAsync||Creates a new Entry resource in the specified collection.|
|DeleteResourceAsync||Deletes an existing Entry or Media Link resource.|
|DeleteResourceItemAsync||Deletes an existing Entry or Media Link resource. This differs from the DeleteResourceAsync method in that the SyndicationItem object that represents the resource to be deleted is specified instead of the Uri.|
|RetrieveFeedAsync||Starts an asynchronous operation to download the syndication feed from the given URI. This method instantiates a SyndicationFeed object from the feed string, which can be in one of the formats specified in SyndicationFormat.|
|RetrieveMediaResourceAsync||Retrieves a media link resource from the specified Uniform Resource Identifier (URI).|
|RetrieveResourceAsync||Retrieves an Entry resource or Media Link resource from the specified Uniform Resource Identifier (URI).|
|RetrieveServiceDocumentAsync||Retrieves a service document from the specified Uri.|
|SetRequestHeader||Sets an HTTP header for the request. This method can be called multiple times to set multiple headers. When the same header is set multiple times, the values will be concatenated and separated by ,.|
|UpdateMediaResourceAsync||Updates a media link resource from the specified Uniform Resource Identifier (URI).|
|UpdateResourceAsync||Updates an existing Entry or Media Link resource.|
|UpdateResourceItemAsync||Updates an existing Entry or Media Link resource. This differs from the UpdateResourceAsync method in that the EditUri property of the specified SyndicationItem object is used as the Uri of the resource to be updated.|
The AtomPubClient class has these properties.
|Read/write||Gets or sets a Boolean value that specifies whether to bypass the cache when retrieving the feed.|
|Read/write||Gets or sets the maximum number of bytes to buffer when receiving a response from a server.|
|Read/write||Gets or sets the credentials to use when making requests via a proxy.|
|Read/write||Gets or sets the credentials to use when making requests to the server.|
|Read/write||Gets or sets the maximum amount of time, in milliseconds, to wait for any of the asynchronous operations to complete. If the operation is not complete within this amount of time, it will fail with a status code indicating that it timed out.|
For examples of how these class methods are implemented to create, retrieve, update, or delete syndicated content, see Quickstart: Managing Feed Entries.
Minimum supported client
|Windows 8 [Windows Store apps, desktop apps]|
Minimum supported server
|Windows Server 2012 [Windows Store apps, desktop apps]|
Minimum supported phone
|Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]|