PointerVisualizationSettings class

Applies to Windows and Windows Phone

Provides access to the visual feedback settings for pointer input.

Syntax


var pointerVisualizationSettings = Windows.UI.Input.PointerVisualizationSettings;

Attributes

[MarshalingBehavior(Agile)]
[Version(0x06020000)]

Members

The PointerVisualizationSettings class has these types of members:

Methods

The PointerVisualizationSettings class has these methods. With C#, Visual Basic, and C++, it also inherits methods from the Object class.

MethodDescription
GetForCurrentView Gets a PointerVisualizationSettings object associated with the current app.

 

Properties

The PointerVisualizationSettings class has these properties.

PropertyAccess typeDescription

IsBarrelButtonFeedbackEnabled

Read/writeGets or sets a value that indicates whether visual feedback is enabled for pen/stylus input when the barrel button is pressed.

IsContactFeedbackEnabled

Read/writeGets or sets a value that indicates whether visual feedback is enabled when a pointer contact is detected.

 

Remarks

Call GetForCurrentView to get a PointerVisualizationSettings object associated with the active app. This object is used to set the visual feedback preferences for the app.

Examples

The following example demonstrates the use of GetForCurrentView to retrieve an instance of PointerVisualizationSettings through which the visual feedback preferences for the current app are set.



var pointerVisualizationSettings = Windows.UI.Input.PointerVisualizationSettings.getForCurrentView();
pointerVisualizationSettings.isContactFeedbackEnabled = false;
pointerVisualizationSettings.isBarrelButtonFeedbackEnabled = false;

Requirements

Minimum supported client

Windows 8 [Windows Store apps only]

Minimum supported server

Windows Server 2012 [Windows Store apps only]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Namespace

Windows.UI.Input
Windows::UI::Input [C++]

Metadata

Windows.winmd

See also

Reference
Windows.UI.Input Classes
Windows.Devices.Input
Windows.UI.Core
Windows.UI.Input
Windows.UI.Input.Inking
Windows.UI.Xaml.Input
TypedEventHandler
Conceptual
Guidelines for visual feedback
Responding to user interaction
Guidelines for common user interactions
Developing Windows Store apps (JavaScript and HTML)
Using the Windows Runtime in JavaScript
Touch interaction design
Samples (DOM)
HTML scrolling, panning and zooming sample
Input: DOM pointer event handling sample
Input: Instantiable gestures sample
Samples (Windows Store app APIs)
Input: Device capabilities sample
Input: Ink sample
Input: Manipulations and gestures (JavaScript) sample
Input: Simplified ink sample
Input: Windows 8 gestures sample
Input: XAML user input events sample
XAML scrolling, panning, and zooming sample
Samples (DirectX)
DirectX touch input sample
Input: Manipulations and gestures (C++) sample
Input: Touch hit testing sample
Samples (Win32/Desktop)
Input source identification sample
Touch injection sample
Win32 touch hit-testing sample

 

 

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