XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
XMVector2TransformNormalStream
XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
XMVector3TransformNormalStream
XMVector3TransformStream
XMVector3UnprojectStream
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XMMatrixOrthographicOffCenterRH method

Builds a custom orthogonal projection matrix for a right-handed coordinate system.

Syntax


XMMATRIX XMMatrixOrthographicOffCenterRH(
  [in]  float ViewLeft,
  [in]  float ViewRight,
  [in]  float ViewBottom,
  [in]  float ViewTop,
  [in]  float NearZ,
  [in]  float FarZ
);

Parameters

ViewLeft [in]

Minimum x-value of the view volume.

ViewRight [in]

Maximum x-value of the view volume.

ViewBottom [in]

Minimum y-value of the view volume.

ViewTop [in]

Maximum y-value of the view volume.

NearZ [in]

Distance to the near clipping plane.

FarZ [in]

Distance to the far clipping plane.

Return value

Returns the custom orthogonal projection matrix.

Remarks

All the parameters of XMMatrixOrthographicOffCenterRH are distances in camera space.

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

See also

XMMatrixOrthographicOffCenterLH

 

 

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