XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
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XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
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XMMatrixOrthographicLH method

Builds an orthogonal projection matrix for a left-handed coordinate system.

Syntax


XMMATRIX XMMatrixOrthographicLH(
  [in]  float ViewWidth,
  [in]  float ViewHeight,
  [in]  float NearZ,
  [in]  float FarZ
);

Parameters

ViewWidth [in]

Width of the frustum at the near clipping plane.

ViewHeight [in]

Height of the frustum at the near clipping plane.

NearZ [in]

Distance to the near clipping plane.

FarZ [in]

Distance to the far clipping plane.

Return value

Returns the orthogonal projection matrix.

Remarks

All the parameters of XMMatrixOrthographicLH are distances in camera space.

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

See also

XMMatrixOrthographicRH

 

 

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