XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
XMVector2TransformNormalStream
XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
XMVector3TransformNormalStream
XMVector3TransformStream
XMVector3UnprojectStream
XMVector4TransformStream
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XMMatrixAffineTransformation method

Builds an affine transformation matrix.

Syntax


XMMATRIX XMMatrixAffineTransformation(
  [in]  XMVECTOR Scaling,
  [in]  XMVECTOR RotationOrigin,
  [in]  XMVECTOR RotationQuaternion,
  [in]  XMVECTOR Translation
);

Parameters

Scaling [in]

Vector of scaling factors for each dimension.

RotationOrigin [in]

Point identifying the center of rotation.

RotationQuaternion [in]

Rotation factors.

Translation [in]

Translation offsets.

Return value

Returns the affine transformation matrix, built from the scaling, rotation, and translation information.

Remarks

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

 

 

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