XMVectorAddAngles function (directxmath.h)

Adds two vectors representing angles.

Syntax

XMVECTOR XM_CALLCONV XMVectorAddAngles(
  [in] FXMVECTOR V1,
  [in] FXMVECTOR V2
) noexcept;

Parameters

[in] V1

First vector of angles. Each angle must satisfy -XM_PI <= V1 < XM_PI.

[in] V2

Second vector of angles. Each angle must satisfy -XM_2PI <= V1 < XM_2PI.

Return value

Returns a vector whose components are the sums of the angles of the corresponding components. Each component of the returned vector will be an angle less than XM_PI and greater than or equal to -XM_PI.

Remarks

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Target Platform Windows
Header directxmath.h (include DirectXMath.h)

See also

Vector Arithmetic Functions