XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
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XMVector2TransformStream
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XMVectorNegativeMultiplySubtract method

Computes the difference of a third vector and the product of the first two vectors.

Syntax


XMVECTOR XMVectorNegativeMultiplySubtract(
  [in]  XMVECTOR V1,
  [in]  XMVECTOR V2,
  [in]  XMVECTOR V3
);

Parameters

V1 [in]

Vector multiplier.

V2 [in]

Vector multiplicand.

V3 [in]

Vector subtrahend.

Return value

Returns the resulting vector. See the remarks.

Remarks

The following pseudocode demonstrates the operation of the function:


XMVECTOR result;

result.x = V3.x - V1.x * V2.x;
result.y = V3.y - V1.y * V2.y;
result.z = V3.z - V1.z * V2.z;
result.w = V3.w - V1.w * V2.w;

return result;

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

 

 

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