XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
XMVector2TransformNormalStream
XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
XMVector3TransformNormalStream
XMVector3TransformStream
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XMVectorMod method

Computes the per-component floating-point remainder of the quotient of two vectors.

Syntax


XMVECTOR XMVectorMod(
  [in]  XMVECTOR V1,
  [in]  XMVECTOR V2
);

Parameters

V1 [in]

Vector dividend.

V2 [in]

Vector divisor.

Return value

Returns a vector whose components are the floating-point remainders of the divisions.

Remarks

The following pseudocode demonstrates the operation of the function:


XMVECTOR Result;

Result.x = fmod(V1.x, V2.x);
Result.y = fmod(V1.y, V2.y);
Result.z = fmod(V1.z, V2.z);
Result.w = fmod(V1.w, V2.w);

return Result;

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

 

 

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