Responding to pen and stylus interactions

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In this section we describe how the new Windows UI of Windows 8 supports user interactions through pen devices. Here you can learn how to take full advantage of pen/stylus capabilities in Windows Store apps.

This documentation is relevant for developers building Windows Store apps for tablets and computers that have an attached digitizer (beneath the surface of the screen or as a peripheral device) that accepts pen input.

A pen/stylus can be used as both a pointing device and a drawing device and is typically associated with digital ink functionality.

The Windows 8 ink platform, together with a pen/stylus device, provides a natural way to create handwritten notes, drawings, and annotations. The platform supports capturing ink data from digitizer input, generating ink data, rendering that data as ink strokes on the output device, managing the ink data, and performing handwriting recognition.

In addition to capturing the spatial movements of the pen as the user writes or draws, your app can also collect info such as pressure, shape, color, and opacity, to offer user experiences that closely resemble drawing on paper with a pen, pencil, or brush.

Note  The ink platform in Windows 8 also supports input from other pointer devices, including touch digitizers and mouse devices.

In this section

TopicDescription

Quickstart: Capturing ink data

This Quickstart walks you through configuring your app to capture ink data from an input digitizer.

 

Related topics

Conceptual
Responding to user interaction
Reference
Windows.Devices.Input
Windows.UI.Core
Windows.UI.Input
Windows.UI.Input.Inking
Samples (DOM)
Input: DOM pointer event handling sample
Samples (Windows Store app APIs)
Input: Device capabilities sample
Input: Ink sample
Input: Simplified ink sample

 

 

Build date: 11/29/2012

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